Design leadership is my passion, I love to work strategically, finding solutions with the user in mind and with an eye on the business. I love to inspire and support the people around me and my team by bringing the magic of film into the development of products and services. My diverse background in UX, VFX, photography and art in B2C, B2B, eMobility and SaaS helps companies and teams get more out of their products.
Recommendations
Here is a small selection of current and previous colleaques who worked with me over the past 15+ years.
Elvin Tsang
Head of Design
"…As a leader Tony is open, collaborative and empathetic. He leads by example, with a positive ‘get it done’ attitude. The progress he made in less than two years is absolutely staggering to me. He has been a joy to work with from the start!"
Head of Product
"I had the privilege of working closely with Tony, who played a crucial role in establishing the internal UX/UI department at DCS. He educated our team on the nuances of design and the principles of well-crafted user experience…"
Product Portfolio Manager
"… I highly recommend him for his exceptional expertise and collaborative approach in the field of user experience (UX) and user interface (UI). Tony brings a wealth of experience, demonstrating impressive leadership in steering the implementation of relevant UX tools and processes, as well as guiding and mentoring other UX colleagues in the company…."
My leadership Principles
I have always passion for what I am doing. I lead by example and love it to empower and support my team. My leadership principles reflect how I work and lead. I am not only leading in the field of UX/UI, but also in the field of Visual Effects.
My personal credo
"Teamwork makes the dream work"
I firmly believe in teamwork and team spirit. The visual effects industry has shown me what is possible with teamwork to develop innovative ideas time and time again. Even if only one person has a vision, it takes a whole team of different people to realise that idea. You can't achieve anything on your own.
INVENT & SIMPLIFY
Thinking longterm
Process optimization
Promote standards, but always think innovatively
Simplify to a point where efficiency meets innovation and joy
LEARN & BE CURIOUS
Never stop learning
Think outside the box and be open minded
No "this is not my job" mentality, support your team and user
BE USER CENTRIC
Always start with the user/customer
Do what brings value and solves longterm user problems
Tell a story that is enjoyable & understandable for the user
What I am looking for in my next role?
Wishes and thougths about my next role and position in a company.
A HUMAN-CENTERED ORGANIZATION
IMPACT DRIVEN
VALUE OF DESIGN & DESIGN LEADERSHIP
Publications and more
View my past publications, teaching & speaker experience
Speaker Experience 🎙️
2024
I had the pleasure to be guest at "UX Heros" - a podcast about UX, UX Research and User Testing. In the podcast I talked about my career in Visual Effects as well as my current time at the Digital Charging Solutions GmbH and the challenges in emobility and charging.
2024
45 min speech about "Internalization & Standardization of UX in the automotive industry" with the establishment of a UX department, a scaleable multi-brand design system and the importance of hiring the right candidates for the job.
2023
Interview format about "how to enter the VFX and games industry successfully as a student".
Teaching Experience 📖
2014
3-days Workshop - teaching 20 students about concept art for film and games by showing them common workflows and processes that come in place. Also giving them hands on showreel and portfolio tips to enter the industry successfully.
Publications 🗞️
2014
Step by step tutorial about how to create a concept art using photos and painting techniques for the feature film.
2013
Step by Step tutorial on how to create a Matte Concept Painting with photos and over painting.
2012
Digital Painting feature of one of my paintings along side legendary digital artists like Dylan Cole.
My Filmography
Over the last 12 years, I had the pleasure to contribute to various feature films and TV shows as a Concept Artist and Digital Matte Painter & 3D Environment Artist.